Riot will end 2XKO development in December, shutting off the cosmetics revenue share that funded the largest prize pool at ...
Riot Games has extended MBC's terrestrial broadcast of the LCK Finals through 2027, a year after the debut aired to a 0.4% ...
Enthusiast Gaming posted a fourth straight profitable quarter, while its filings show C$45 million of secured debt in default ...
GameSquare Holdings stockholders approved a proposal authorizing a reverse stock split on Aug. 13, the same day the company disclosed in a quarterly filing that it has pledged roughly three-quarters ...
The Esports Foundation has postponed the inaugural Esports Nations Cup from November 2026 to November 2027, pushing back a competition the Saudi state-funded organization has spent a year building and ...
Electronic Arts common stock stopped trading before Wednesday’s opening bell, completing a $55 billion take-private that hands Saudi Arabia’s Public Investment Fund control of the publisher behind EA ...
South Korean esports organization DRX is reportedly preparing to seek a listing on the Singapore Exchange, reviving its public-market ambitions four years after appointing an underwriter for an ...
Mobile esports has achieved some remarkable feats in the last 12 months. With 62,000 in attendance, the grand finals for Honor of Kings’ domestic pro league in China now holds the Guinness World ...
MOZA Racing has joined the Gran Turismo World Series as an official partner, giving the sim racing hardware manufacturer a prominent marketing platform as it prepares to launch its first officially ...
The Esports World Cup Foundation (EWCF) recently announced some early details on the 2026 Esports World Cup (EWC), which will take place this summer in Riyadh, Saudi Arabia. Notably, EWC 2026 will ...
marqed agency GmbH will operate a 3,000-square-meter competitive gaming area called The District at gamescom 2026, placing the founders of insolvent Berlin agency Freaks 4U Gaming back in the Cologne ...
The short version. The 2019–2022 wave of esports IPOs and SPACs is done correcting. What’s left publicly investable clusters into diversified game publishers, Chinese and Korean streaming platforms ...