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In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
Donkey Kong Bananza started development after Super Mario Odyssey was finished, Nintendo has said, and work first began on the original Switch console.
As many previews for the game have pointed out, Donkey Kong Bananza seems to have some performance issues thanks to its ...
Where some would have then rushed to ride that success, pumping out releases based on its vast range of characters, Nintendo ...
To make this year's Prime Day Switch game deals even sweeter, the backwards compatibility of the Nintendo Switch 2 means you ...
Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels ...
Nintendo has filed a copyright notice for an unannounced Donkey Kong film, in collaboration with Universal Pictures. The ...
Nintendo has finally confirmed the development team behind Donkey Kong Bananza — and as many fans had suspected, the upcoming ...
Donkey Kong Bananza’s street date has been broken, and significant game spoilers are beginning to circulate online. Multiple ...
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...