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The game's director Kazuya Takahashi has now reportedly acknowledged these issues in a chat with the Spanish outlet ...
Donkey Kong Bananza’s director has said he’s aware of occasional performance issues spotted by the press, and said the ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
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TheGamer on MSNDonkey Kong Bananza director teases Diddy Kong's futureDonkey Kong Bananza's director, Kazuya Takahashi, has seemingly teased that fan-favourite Diddy Kong might finally appear in ...
As a longtime fan of games Donkey Kong, Donkey Kong Jr., and 1994 Game Boy game Donkey Kong, I’m going to approach the events ...
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Screen Rant on MSNDonkey Kong Bananza’s Best Idea Comes From A Single Nintendo Dev’s ExperimentNintendo has always been a gameplay-first studio, but the key feature of Donkey Kong Bananza comes from a single developer’s tinkering.
After playing Donkey Kong Bananza, it sure seems like the game is a prequel to Super Mario Odyssey, and the DK series as a ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
Just like Super Mario Odyssey's Power Moons, Donkey Kong Bananza has lots of collectibles, mainly Golden Bananas. Although, ...
Rolling Stone recently attended a preview event of Donkey Kong Bananza, going hands-on with multiple sections of the game ...
As Donkey Kong, you can punch forward, upward, and downward, each with a different face button. You’ll rip out a chunk of the ...
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