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The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
The game's director Kazuya Takahashi has now reportedly acknowledged these issues in a chat with the Spanish outlet ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
Nintendo has always been a gameplay-first studio, but the key feature of Donkey Kong Bananza comes from a single developer’s tinkering.
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
A few weeks ago, Nintendo confirmed an unusual piece of lore: Pauline is 13-years-old in Donkey Kong Bananza. This is an odd ...
As a longtime fan of games Donkey Kong, Donkey Kong Jr., and 1994 Game Boy game Donkey Kong, I’m going to approach the events ...
Alex Perry is a tech reporter at Mashable who primarily covers video games and consumer tech. Alex has spent most of the last ...
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
Rolling Stone recently attended a preview event of Donkey Kong Bananza, going hands-on with multiple sections of the game ...