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The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...
If you happen to be located in Canada, Nintendo of Canada has revealed there will be playable demos of the new game at select ...
By The Associated Press The live-action remake of the animated film “How to Train Your Dragon” and a two-part, five-hour ...
Nintendo is keeping quiet when it comes to Donkey Kong's age in Bananza, claiming, it's "good fodder" for theorists".
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
Just like Super Mario Odyssey's Power Moons, Donkey Kong Bananza has lots of collectibles, mainly Golden Bananas. Although, ...
Our final Donkey Kong Bananza demo gave us a two hour tour of a chaotic platformer clearly built from Super Mario Odyssey's ...
As Donkey Kong, you can punch forward, upward, and downward, each with a different face button. You’ll rip out a chunk of the ...